Music and Sound Design for the Kaijudo Online TCG

I designed the sound effects and composed the music for WoTC’s Kaijudo Online TCG. The in-game background music has 2 layers that are dynamically mixed according to game state. In the player’s and opponent’s attack phase, a more percussive layer ramps up, and fades down again when the game returns to its more strategic mana phase.  Also, in this capture you’ll see that my opponent casts the Spectre Claw spell on me, so you get to hear one of my favorite examples of the spell sound effects I created for this game.

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